This page provides the probability information for the paid random items in “Nom Nom Mimic”. The same information can also be viewed with the [Odds Info] button on each summon screen in the game.
Generated at (build time): 2026-09-30 23:21
For equipment, the odds of higher grades increase as the Summon Level rises.
Summon Level rises with the number of summons made on that banner (max Lv10). It builds up regardless of which currency is used to summon, and is kept even after Awakening.
| Summon Level | Cumulative summons | Common | Uncommon | Rare | Epic | Legendary | Relic | Mythic |
|---|---|---|---|---|---|---|---|---|
| Lv1 | 0~309 summons | 52.6% | 39.1% | 7% | 1% | 0.3% | 0.025% | 0.003% |
| Lv2 | 310~724 summons | 52.1% | 38.7% | 7.65% | 1.1% | 0.335% | 0.02997% | 0.00352% |
| Lv3 | 725~1284 summons | 51.6% | 38.4% | 8.35% | 1.21% | 0.373% | 0.03594% | 0.00414% |
| Lv4 | 1285~2029 summons | 51.1% | 38% | 9.12% | 1.34% | 0.416% | 0.04309% | 0.00487% |
| Lv5 | 2030~3044 summons | 50.5% | 37.5% | 9.97% | 1.48% | 0.464% | 0.05166% | 0.00572% |
| Lv6 | 3045~4409 summons | 49.9% | 37% | 10.9% | 1.63% | 0.517% | 0.06194% | 0.00672% |
| Lv7 | 4410~6229 summons | 49.1% | 36.5% | 11.9% | 1.79% | 0.577% | 0.07427% | 0.00789% |
| Lv8 | 6230~8689 summons | 48.4% | 35.9% | 13% | 1.98% | 0.643% | 0.08904% | 0.00927% |
| Lv9 | 8690~11999 summons | 47.5% | 35.3% | 14.2% | 2.18% | 0.717% | 0.107% | 0.01089% |
| Lv10 | 12000 or more summons | 46.6% | 34.6% | 15.5% | 2.4% | 0.8% | 0.128% | 0.0128% |
Each grade contains 4 tiers, and later tiers are better (Low 40% · Mid 30% · High 20% · Top 10%). The values below are the grade odds multiplied by the tier ratio, giving the actual probabilities.
| Summon Level | Grade | Low | Mid | High | Top |
|---|---|---|---|---|---|
| Lv1 | Mythic | 0.0012% | 0.0009% | 0.0006% | 0.0003% |
| Relic | 0.01% | 0.0075% | 0.005% | 0.0025% | |
| Legendary | 0.12% | 0.09% | 0.06% | 0.03% | |
| Epic | 0.4% | 0.3% | 0.2% | 0.1% | |
| Rare | 2.8% | 2.1% | 1.4% | 0.7% | |
| Uncommon | 15.6% | 11.7% | 7.82% | 3.91% | |
| Common | 21% | 15.8% | 10.5% | 5.26% | |
| Lv2 | Mythic | 0.00141% | 0.00106% | 0.000705% | 0.0003525% |
| Relic | 0.01199% | 0.00899% | 0.00599% | 0.003% | |
| Legendary | 0.134% | 0.1% | 0.06691% | 0.03345% | |
| Epic | 0.441% | 0.331% | 0.22% | 0.11% | |
| Rare | 3.06% | 2.29% | 1.53% | 0.765% | |
| Uncommon | 15.5% | 11.6% | 7.75% | 3.87% | |
| Common | 20.9% | 15.6% | 10.4% | 5.21% | |
| Lv3 | Mythic | 0.00166% | 0.00124% | 0.0008283% | 0.0004141% |
| Relic | 0.01438% | 0.01078% | 0.00719% | 0.00359% | |
| Legendary | 0.149% | 0.112% | 0.07461% | 0.03731% | |
| Epic | 0.486% | 0.364% | 0.243% | 0.121% | |
| Rare | 3.34% | 2.51% | 1.67% | 0.835% | |
| Uncommon | 15.4% | 11.5% | 7.68% | 3.84% | |
| Common | 20.7% | 15.5% | 10.3% | 5.16% | |
| Lv4 | Mythic | 0.00195% | 0.00146% | 0.0009732% | 0.0004866% |
| Relic | 0.01724% | 0.01293% | 0.00862% | 0.00431% | |
| Legendary | 0.166% | 0.125% | 0.0832% | 0.0416% | |
| Epic | 0.536% | 0.402% | 0.268% | 0.134% | |
| Rare | 3.65% | 2.74% | 1.82% | 0.912% | |
| Uncommon | 15.2% | 11.4% | 7.59% | 3.8% | |
| Common | 20.4% | 15.3% | 10.2% | 5.11% | |
| Lv5 | Mythic | 0.00229% | 0.00172% | 0.00114% | 0.0005717% |
| Relic | 0.02066% | 0.0155% | 0.01033% | 0.00517% | |
| Legendary | 0.186% | 0.139% | 0.09278% | 0.04639% | |
| Epic | 0.59% | 0.443% | 0.295% | 0.148% | |
| Rare | 3.99% | 2.99% | 1.99% | 0.997% | |
| Uncommon | 15% | 11.3% | 7.51% | 3.75% | |
| Common | 20.2% | 15.2% | 10.1% | 5.05% | |
| Lv6 | Mythic | 0.00269% | 0.00202% | 0.00134% | 0.0006717% |
| Relic | 0.02478% | 0.01858% | 0.01239% | 0.00619% | |
| Legendary | 0.207% | 0.155% | 0.103% | 0.05173% | |
| Epic | 0.651% | 0.488% | 0.325% | 0.163% | |
| Rare | 4.35% | 3.27% | 2.18% | 1.09% | |
| Uncommon | 14.8% | 11.1% | 7.41% | 3.7% | |
| Common | 19.9% | 15% | 9.97% | 4.99% | |
| Lv7 | Mythic | 0.00316% | 0.00237% | 0.00158% | 0.0007892% |
| Relic | 0.02971% | 0.02228% | 0.01485% | 0.00743% | |
| Legendary | 0.231% | 0.173% | 0.115% | 0.05769% | |
| Epic | 0.717% | 0.538% | 0.359% | 0.179% | |
| Rare | 4.76% | 3.57% | 2.38% | 1.19% | |
| Uncommon | 14.6% | 11% | 7.3% | 3.65% | |
| Common | 19.7% | 14.7% | 9.83% | 4.91% | |
| Lv8 | Mythic | 0.00371% | 0.00278% | 0.00185% | 0.0009272% |
| Relic | 0.03562% | 0.02671% | 0.01781% | 0.0089% | |
| Legendary | 0.257% | 0.193% | 0.129% | 0.06433% | |
| Epic | 0.79% | 0.593% | 0.395% | 0.198% | |
| Rare | 5.2% | 3.9% | 2.6% | 1.3% | |
| Uncommon | 14.4% | 10.8% | 7.19% | 3.59% | |
| Common | 19.3% | 14.5% | 9.67% | 4.84% | |
| Lv9 | Mythic | 0.00436% | 0.00327% | 0.00218% | 0.00109% |
| Relic | 0.0427% | 0.03203% | 0.02135% | 0.01068% | |
| Legendary | 0.287% | 0.215% | 0.143% | 0.07174% | |
| Epic | 0.871% | 0.653% | 0.436% | 0.218% | |
| Rare | 5.68% | 4.26% | 2.84% | 1.42% | |
| Uncommon | 14.1% | 10.6% | 7.06% | 3.53% | |
| Common | 19% | 14.2% | 9.5% | 4.75% | |
| Lv10 | Mythic | 0.00512% | 0.00384% | 0.00256% | 0.00128% |
| Relic | 0.0512% | 0.0384% | 0.0256% | 0.0128% | |
| Legendary | 0.32% | 0.24% | 0.16% | 0.08% | |
| Epic | 0.96% | 0.72% | 0.48% | 0.24% | |
| Rare | 6.2% | 4.65% | 3.1% | 1.55% | |
| Uncommon | 13.8% | 10.4% | 6.92% | 3.46% | |
| Common | 18.6% | 14% | 9.31% | 4.66% |
| Grade | Number of types |
|---|---|
| Common | 42 types |
| Uncommon | 42 types |
| Rare | 42 types |
| Epic | 42 types |
| Legendary | 42 types |
| Relic | 42 types |
| Mythic | 42 types |
For skills, the odds of higher grades increase as the Summon Level rises.
Summon Level rises with the number of summons made on that banner (max Lv10). It builds up regardless of which currency is used to summon, and is kept even after Awakening.
| Summon Level | Cumulative summons | Common | Uncommon | Rare | Epic | Legendary |
|---|---|---|---|---|---|---|
| Lv1 | 0~309 summons | 48.5% | 30.8% | 13.3% | 5.31% | 2.12% |
| Lv2 | 310~724 summons | 48.5% | 30.8% | 13.2% | 5.33% | 2.16% |
| Lv3 | 725~1284 summons | 48.6% | 30.8% | 13.1% | 5.35% | 2.19% |
| Lv4 | 1285~2029 summons | 48.6% | 30.8% | 13% | 5.38% | 2.23% |
| Lv5 | 2030~3044 summons | 48.6% | 30.9% | 12.9% | 5.4% | 2.26% |
| Lv6 | 3045~4409 summons | 48.6% | 30.9% | 12.8% | 5.42% | 2.3% |
| Lv7 | 4410~6229 summons | 48.7% | 30.9% | 12.7% | 5.44% | 2.34% |
| Lv8 | 6230~8689 summons | 48.7% | 30.9% | 12.6% | 5.46% | 2.37% |
| Lv9 | 8690~11999 summons | 48.7% | 30.9% | 12.5% | 5.48% | 2.41% |
| Lv10 | 12000 or more summons | 48.7% | 30.9% | 12.4% | 5.51% | 2.45% |
| Grade | Number of types |
|---|---|
| Common | 40 types |
| Uncommon | 25 types |
| Rare | 20 types |
| Epic | 10 types |
| Legendary | 5 types |
For allies, the odds of higher grades increase as the Summon Level rises.
Summon Level rises with the number of summons made on that banner (max Lv10). It builds up regardless of which currency is used to summon, and is kept even after Awakening.
| Summon Level | Cumulative summons | Common | Uncommon | Rare | Epic | Legendary | Relic | Mythic |
|---|---|---|---|---|---|---|---|---|
| Lv1 | 0~309 summons | 44.8% | 33.1% | 12.2% | 5.56% | 2.53% | 1.15% | 0.522% |
| Lv2 | 310~724 summons | 44.9% | 33.2% | 12.1% | 5.58% | 2.57% | 1.18% | 0.544% |
| Lv3 | 725~1284 summons | 44.9% | 33.2% | 12% | 5.59% | 2.6% | 1.21% | 0.565% |
| Lv4 | 1285~2029 summons | 44.9% | 33.2% | 11.9% | 5.61% | 2.64% | 1.25% | 0.588% |
| Lv5 | 2030~3044 summons | 44.9% | 33.2% | 11.8% | 5.62% | 2.68% | 1.28% | 0.612% |
| Lv6 | 3045~4409 summons | 44.9% | 33.2% | 11.7% | 5.63% | 2.72% | 1.32% | 0.637% |
| Lv7 | 4410~6229 summons | 44.9% | 33.2% | 11.5% | 5.65% | 2.76% | 1.35% | 0.663% |
| Lv8 | 6230~8689 summons | 44.9% | 33.2% | 11.4% | 5.66% | 2.81% | 1.39% | 0.689% |
| Lv9 | 8690~11999 summons | 44.9% | 33.2% | 11.3% | 5.68% | 2.85% | 1.43% | 0.717% |
| Lv10 | 12000 or more summons | 44.8% | 33.2% | 11.2% | 5.69% | 2.89% | 1.47% | 0.746% |
| Grade | Number of types |
|---|---|
| Common | 15 types |
| Uncommon | 14 types |
| Rare | 14 types |
| Epic | 15 types |
| Legendary | 14 types |
| Relic | 14 types |
| Mythic | 14 types |
Summoning uses the 🎟 Expert Mimic Ticket. The Common grade cannot be obtained.
| Grade | Number of types | Probability |
|---|---|---|
| Uncommon | 27 types | 61.04% |
| Rare | 27 types | 16.96% |
| Epic | 27 types | 13.4% |
| Legendary | 27 types | 5.68% |
| Relic | 27 types | 2.41% |
| Mythic | 12 types | 0.51% |
With this ticket, only Common-grade Mimics can be obtained.
| Grade | Number of types | Probability |
|---|---|---|
| Common | 10 types | 100% |
| Grade | Number of types | Probability |
|---|---|---|
| Rare | 20 types | 56.09% |
| Epic | 15 types | 21.91% |
| Legendary | 8 types | 12.8% |
| Relic | 5 types | 6.2% |
| Mythic | 2 types | 3% |
There is no grade distinction, and all 60 types have an equal probability of being drawn (each approximately 1.667% (1/60)).
This feature re-rolls the sub-options of your equipment. Which options are attached is determined by the probabilities below.
| Option | Probability |
|---|---|
| ATK | 10.0000% |
| DEF | 10.0000% |
| HP | 10.0000% |
| SPD | 10.0000% |
| Crit Rate | 10.0000% |
| Crit DMG | 10.0000% |
| Lifesteal | 10.0000% |
| Penetration | 10.0000% |
| Accuracy | 10.0000% |
| Evasion | 10.0000% |
This is the success probability when you Transcend (★) equipment. Materials are consumed even if the attempt fails.
| Target ★ | Base success rate |
|---|---|
| ★1 ~ 3 | 50% |
| ★4 ~ 10 | 30% |
| ★11 ~ 15 | 20% |
| ★16 ~ 20 | 15% |
| ★21 ~ 25 | 10% |
| ★26 ~ 30 | 5% |
| ★31 ~ 40 | 4% |
| ★41 ~ 50 | 3% |
| ★51 or higher | 2% |
| Service name | Nom Nom Mimic (미믹 키우기) |
|---|---|
| Business operator | VOIDION (보이디온) |
| Representative | Eunhwan Lee (이은환) |
| Business registration number | 653-44-01317 |
| Mail-order business report number | 2026-용인기흥-01317 |
| Address | Unit 7102, 7F, Rapa Building (라파빌딩), 9-1, Gugal-ro 60beon-gil, Giheung-gu, Yongin-si, Gyeonggi-do, Republic of Korea (Gugal-dong) (경기도 용인시 기흥구 구갈로60번길 9-1, 7층 7102호 (구갈동, 라파빌딩)) |
| Phone number | 050-6369-8934 |
| Contact (customer support email) | info@voidion.kr |